
Sudoku
iPhone · iPad · Android
The grid looks like a crossword, but its words are calculations: every run of cells joined by operators and an equals sign is an equation, such as 8 × 2 = 16. Some numbers are given, others are missing, and the goal is to fill every empty cell.
Under the grid, the pool lists the numbers you still have to place. It holds exactly the missing numbers, no more and no fewer: there are no decoys, and every number has its cell.
Tap an empty cell, then a number in the pool, or drag the number onto the cell. Once placed, it leaves the pool.
Equations follow the order of operations: multiplication and division come before addition and subtraction. So 2 + 3 × 4 makes 14, not 20. Every number is a whole number.
Each number is checked the moment you place it. A right number locks in place. A wrong one is flagged at once and costs you a life; five seconds later it clears from the cell and returns to the pool.
A level chains three grids. The timer and your mistakes carry on from one grid to the next, and nothing counts until the third is done.
Cross Math has its own path in Cerebrum: each difficulty has a run of levels that open one after another. When you have finished a difficulty's path, Endless Mode takes over with more three-grid levels in that same difficulty.
As the difficulty rises, the grids get bigger and the operators multiply: Easy sticks to addition and subtraction, Medium adds multiplication, Hard and Elite add division. The numbers you place run from 1 to 30, while the given numbers and the results go up to 100.
You get three lives, shown as hearts: each wrong number takes one, and losing the third ends the run, though a second chance is on offer. A grid with no mistakes earns three stars, one mistake earns two, and two or more earn one. There is no Undo button: the fix happens by itself when the wrong number drops back into the pool.
The Hint button fills the cell you have selected, or else the one that most helps the grid. It gets you moving when two equations are holding each other up.
Daily challenge: pick Cross Math and the app sets the day's grid on Easy or Medium, the same for every player.
| Difficulty | What changes |
|---|---|
| Easy | 5×5 grids with additions and subtractions, and four numbers to place. Open from your first launch. |
| Medium | Mostly 7×7, also 9×7 or 7×9 and, rarely, 7×5. Multiplication joins addition and subtraction, for 6 to 9 numbers to place. Open from your first launch. |
| Hard | Mostly 9×9, else 9×7 or 7×9, with all four operations: division joins the other three. From 10 to 15 numbers to place. Opens as you progress through Medium. |
| Elite | Almost always 9×9, with the biggest share of equations where the order of operations matters. From 10 to 14 numbers to place. Opens as you progress through Hard. |
Yes. Multiplication and division are worked out before addition and subtraction, as in ordinary arithmetic. 2 + 3 × 4 makes 14. The rule matters from Medium, the first difficulty where multiplication appears.
It is flagged as soon as you place it, and a life goes. After five seconds it leaves the cell and returns to the pool, ready to try elsewhere. A right number, by contrast, stays locked.
Both work: tap a cell and then a number in the pool, or drag the number onto the cell. The result is the same.
It fills the cell you have selected if it is empty, otherwise the cell of the equation with the fewest unknowns. A hint costs no star: only mistakes count.
No, the game has none: this page stands in for one. Easy, with its four numbers to place on a 5×5 grid, is a good place to start.

iPhone · iPad · Android


iPhone · iPad · Android

iPhone · iPad · Android

iPhone · iPad · Android


iPhone · iPad · Android

Free to download, with a banner during play and ads between some games. Rewarded ads are always optional. Premium, weekly, monthly or yearly and bought in each store, means no forced ads, plus extra perks. What Premium adds
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